Episode Behind the Scenes Interviews - David Carson

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DAVID CARSON
(Director, 'Emissary')

"I was very happy to reshoot it. I'm one of those people who shoot the first day and the second day and then want to do it all again because as you go along you learn more about the people you're working with and what you can do with them. The bits that we reshot showed more of a military man with a problem. When we confronted the script to start with in terms of performance, the basic premise of the script was, here is this man and his son coming to take over a space station where he doesn't want to be and an appointment which he resents. At that time, there were clear indications that he was being offered a job back at a university on Earth and he was sounding like he was going to take it. He would have done anything to get off the station. He also hated Picard for what he perceived he did to his wife. When you take those elements together and you set off to tell a story about a man who is basically your hero and leading DS9 into other worlds and galaxies for what you hope will be a long series, it's very difficult to find the balance in performance between angst and unhappiness and yet project a personality that your audience would want to let into their living room every time he comes on the screen. It's a very fine line to draw."

"When you shoot a lot of stuff and commit yourself to doing it, you do miss the bits and pieces that are inevitably lost when you have to get it down to time. I think there are sections of [the pilot] I would like to see back. When you try and bring it down to time, everybody loses something they like. In the end, you have to separate yourself from your own wishes and go with what's good for the project. There are details of storytelling I liked having in there. I always liked the balance of the teaser at a slightly longer length with some more details of exactly how Sisko finds everybody during the Borg attack and where they all are. As far as television is concerned, the special-effects people did such a wonderful job that its excitement was sustainable for longer.

I think one of the reasons is that you're dealing with complex subjects. It isn't like doing 'Married... With Children'. You don't actually know what subject matter you're dealing with as you're going along. The number of checks and balances a script has to go through are very great. When I arrived to do [TNG's] 'Yesterday's Enterprise', it was nothing more than an outline to prepare with. It makes things very difficult when the scripts aren't ready. At the same time, I never think it's a good idea to have the scripts ready if they're not good. I've always thought that it doesn't matter when the script arrives, provided that it's bloody good when it gets there. If you sort of settle for it six days in advance because you've got to make a schedule, and it isn't that good and you can do it on time and on budget, I don't think you're really winning the game."