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The Hunters Ship
The Hunters are only the second Gamma Quadrant race to travel
through the Bajoran wormhole. The ships in which they make the
journey are equipped with formidable weapons, able to cut
through shields in seconds.

DETAILS
The alien life
forms known to the United Federation of Planets only as the
Hunters arrive on Deep Space Nine in 2369. Their ship is only
the second Gamma Quadrant vessel to travel through the Bajoran
Wormhole, and is in hot pursuit of the first, crewed by Tosk,
who is the subject of a ritual hunt. The Hunters' ship is much
larger than the agile, one-person vessel favoured by Tosk; it
is of similar length to a Federation Nebula-class starship,
but has a comparatively thin profile. Only a dozen Hunters are
encountered, but a craft of this size may carry many more of
their number.
This vessel has
the same ionized L-Band radiation energy signature as Tosk's
ship, and the stern quarter appears to house the vessel's
drive systems. A number of glowing orange panels indicate the
presence of impulse engines, but given the wide-ranging nature
of the Tosk hunt, the Hunters' ship almost certainly possesses
some form of interstellar drive. The grided areas on the aft
port and starboard quarters may be intercoolers for an
enclosed warp propulsion system.
Some of the ship's
mechanisms are observed at close hand by the crew of Deep
Space Nine when the Hunters commence an attack on the station.
A modulated particle beam scanner collects information about
the station and, most importantly, establishes that Tosk is
present aboard it. The Hunters' ship does not respond to
hails, causing Commander Sisko raises the stations' shields as
the activation of a weapons system aboard the alien craft is
detected.
In order to
deactivate the station's shields, the Hunters' ship fires a
powerful energy beam. This directs a stream of unusual
radiation at the station, creating a series of very rapid
magnetic flux variations. These build in frequency and
intensity until the beam causes a reversal of the shield's
polarity that disables the defences in moments. Hunter hand
weapons appear to fire coherent energy charges, and it is
likely that their vessels use variations of the same
technology in ship-to-ship conflicts.
Despite the
Hunters boarding Deep Space Nine, Tosk escapes, using his
vessel to go back through the wormhole. The Hunters elect to
return to the Gamma Quadrant space, and declare the anomaly
and the Alpha Quadrant "off limits" in their future hunts.

Source: The
Official STAR TREK Fact Files
Published by GE FABBRI Ltd
Produced by Aerospace Publishing Ltd
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